Sunday, June 26, 2016

Chest Compartment (Shattered Glass Blaster)





Chest Compartment


◊Descriptors – Cybertronian, deployer, form, size
◊Effect – Teleport • 1 point

Chest Compartment (close limited Teleport affecting only others)

◊Modifiers – affects only others: +0/rank, limited: -3/rank
◊Action – standard
◊Range – close
◊Duration – sustained
◊Results – Cassette Warriors may enter Blaster’s chest compartment and remain there in cassette mode indefinitely

Description

Blaster can open his chest compartment as a standard action and can then continue to hold it open on subsequent rounds with a free action. Any Mini-Cassette character adjacent to Blaster can enter it as a move action unless they are unable to transform into cassette mode.

Cassette Warriors stored within Blaster’s chest compartment can exit it adjacent to Blaster as a move action while it is open.

If a Decepticon Mini-Cassette wishes to enter Blaster’s chest compartment (and he is unwilling to let them) then that character must succeed a Close Attack: Unarmed Check to forcibly enter.

A restrained or bound Decepticon Mini-Cassette character can also be placed into Blaster’s chest compartment. If Blaster then closes his chest compartment, that character is immediately considered bound as long as blaster uses a free action each round to continue to hold them. Escape attempts by a Decepticon Mini-Cassette bound inside Blaster’s chest compartment suffer a -5 circumstance penalty.

Stored Mini-Cassette characters change mass with Blaster if he should transform.




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