Chest Compartment
◊Descriptors – Cybertronian, deployer, form, size
Chest Compartment (close limited Teleport affecting only others)
◊Modifiers – affects only others: +0/rank, limited: -3/rank
◊Action – standard
◊Range – close
◊Duration – sustained
◊Results – Cassette Warriors may enter Blaster’s chest compartment and
remain there in cassette mode indefinitely
Description
Blaster can open his chest compartment as a standard action and can then
continue to hold it open on subsequent rounds with a free action. Any
Mini-Cassette character adjacent to Blaster can enter it as a move action
unless they are unable to transform into cassette mode.
Cassette Warriors stored within Blaster’s chest compartment can exit it
adjacent to Blaster as a move action while it is open.
If a Decepticon Mini-Cassette wishes to enter
Blaster’s chest compartment (and he is unwilling to let them) then that
character must succeed a Close Attack: Unarmed Check to forcibly enter.
A restrained or bound Decepticon Mini-Cassette character can also
be placed into Blaster’s chest compartment. If Blaster then closes his chest
compartment, that character is immediately considered bound as long as blaster
uses a free action each round to continue to hold them. Escape attempts by a Decepticon Mini-Cassette bound inside Blaster’s chest compartment suffer a -5
circumstance penalty.
Stored Mini-Cassette characters change mass with Blaster if he should
transform.
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