Unsummon
◊Descriptors
– Blue, magic, spell
◊Modifiers
– limited: -1/rank
◊Action
– standard
◊Requirements
– ranged attack check; one Blue mana resource
◊Range
– S/M/L 250/500/1000 feet
◊Duration
– instant
◊Results
– banish one summoned creature
◊Resist
– Will or opposed check
Description
You
can target the summoner or summoned creature by making a ranged attack check.
Then make an Unsummon check opposed by the targeted effect’s rank. If targeting
the summoner, they may resist with their Will defense if it is higher
than the effect rank
If
you win the opposed check, the creature is sent back to its home plane. This
doesn’t prevent the creature from being summoned again. If you lose the opposed
check by two or more degrees of failure, trying again against the same subject
in the same scene requires extra effort.
You
can also use Unsummon to counter a magical summon as it is being cast by making
an opposed power check (no attack roll is needed). See countering under Effects for more information).
Unsummon
Ritual
Preparation 20
hours • Performance 50 minutes • DC 15 • Fast-Casting 5
rounds DC 20
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