Thursday, July 14, 2016

Jedi Bendu Master





Jedi Bendu Master


◊Descriptors – martial
◊Effect – Enhanced Advantages 9; Enhanced Defenses 4; Leaping 1, Protection 2 • 14 points

Jedi Bendu Master (Enhanced Traits 13, Leaping 1 and Protection 2)

◊Modifiers – activation: -1 flat point, check required: -1 flat point
◊Action – move
◊Requirements – Expertise: Concentration check
◊Range – personal
◊Duration – sustained
◊Results – Kane can gain enhanced fighting capabilities

Description

Kane’s understanding of the esoteric ways of the Jedi Bendu make him a superior fighter. His combat focus can grant him several benefits, however he must use a move action and succeed am Expertise: Concentration check to activate them. For each point by which his check exceeds 10 he may choose one of the following:

•Advantages: Close Attack (up to 1 rank), Improved Critical: Lazer Sword (up to 4 ranks), Improved Initiative, Power Attack, Quick Draw or Seize Initiative
•Enhanced Dodge (up to 2 ranks)
•Enhanced Parry (up to 2 ranks)
Leaping (up to 1 ranks)
Protection (up to 2 ranks)

Note: Depending on his check result, Kane may be able to enhance his traits to the point where they would exceed the limits of the series power level. Given that Kane may find himself operating below these limits from time to time, the gamemaster may wish to allow him to use the dynamic trade-offs option (Power Profiles pg. 40), or simply allow him to occasionally “boost” over the power limit cap on occasion.




                                                                                                                                                                                          


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