Stoic Resolve/Emotional
Unrest
◊Descriptors – discipline, talent, vitality / emotion (rage), talent,
vitality
◊Effect – Array: Enhanced Stamina 3 or linked Enhanced
Advantages 12, Enhanced
Strength 1, Immunity 5, and Protection
5 • 7 points
Stoic Resolve/Emotional Unrest (Enhanced Trait 3 —or— linked Enhanced
Traits, sustained Immunity, and sustained Protection)
◊Modifiers – alternate effect: 1 flat point (Array); none (Enhanced
Stamina); linked effects: linked: +0/rank, uncontrolled: -1/rank (Enhanced Advantages),
linked: +0/rank, uncontrolled: -1/rank (Enhanced Strength), linked: +0/rank,
sustained: +0/rank, uncontrolled: -1/rank (Immunity) and impervious: 2 flat
points, linked: +0/rank, sustained: +0/rank, uncontrolled: -1/rank (Protection);
reduced trait: -8 flat points, quirk -1 flat point (all linked effects)
◊Action – free
◊Range – personal
◊Duration – sustained
◊Results – enhanced Stamina —or— enhanced Fighting and Strength, immune
to interaction skills and enhanced Toughness
Description
“Pain is a thing of the mind. The
mind can be controlled.”
Spock’s dedication and experience with exploiting the benefits of his
Vulcan physiology make him far more resilient than he appears. As a free action
(often a moment’s reflection) he gains a +5 bonus to his Stamina.
“Aha, ha ha. I see. You mean you
reasoned that it was time for an emotional outburst.”
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• +1 Strength 1
• -3 Intellect
• -2 Will
• Enhanced Advantages 12*
• Immunity to interaction
skills
• Impervious 2
• Protection 5
• Spock is unable to use any
skill or ability that requires patience or concentration
*All-out
Attack, Chokehold,
Fast
Grab, Fearless,
Great
Endurance, Improved
Critical 1 (Unarmed), Improved
Grab, Improved
Hold, Improved
Smash, Improvised
Weapon, Power
Attack, Seize
Initiative
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