Tuesday, September 27, 2016

Dinobots Strike Back stat block: Swoop





Swoop
Power Level — 9


STR        11    STA       14    AGL      4      DEX      0      FGT      1      INT        -2     AWE     0      PRE       0
Powers: Growth 7 (+innate, +permanent; 15 points), Pteranodon “dino”-mode (Morph 1, -action, +metamorph; 5 points), Senses 2 (Extended Vision 2; 2 points)
Equipment: Missile launcher, thermal sword
Skills: Acrobatics 4 (+8), Intimidation 4 (+7), Perception 2 (+2), Ranged Combat: Heavy Projectile Launchers 6 (+6), Stealth 0 (+1)
Offense: Init +4, missile launcher +6 (Indirect 1, Ranged Damage 10, Burst Area 1, Direct Hit 2, Extended Range 9), thermal sword +1 (Close Strength-based Damage 6, Penetrating 12)
Defense: Dodge 4, Parry 4, Fortitude 14, Toughness 14, Will 4
Notes: -4 penalty to active defenses from Growth
Swoop’s missiles have a range of up to 8 miles (with a -5 circumstance penalty to hit at long range), however only targets within 2 miles can be hit on the same turn that the missile is fired. Missiles in flight have a speed rank of 9 and can be outrun by targets with high enough ranks in a movement effect. Even with extended vision, Swoop is unable to accurately perceive most targets outside of short range (he would take a -13 penalty to Perception checks at the outer edge of that range). Furthermore, the curvature of the Earth becomes an issue when firing at targets within medium range unless Swoop is at a high enough elevation. Swoop can overcome this somewhat by having a “spotter” assist him with targeting long distances, but even so he is unlikely to hit anything other than stationary targets this way.
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STR        11    STA       14    AGL      2      DEX      0      FGT      0      INT        -2     AWE     0      PRE       0
Powers: Strength-based Damage 1 (Bite; 1 point), Growth 7 (+innate, +permanent; 15 points), Robot Mode (Morph 1, -action, +metamorph; 5 points), Flight 6 (120 MPH; -wings; 6 points), Senses 2 (Extended Vision 2; 2 points)
Equipment: Missile launcher
Advantages: Equipment 7, Fearless
Skills: Close Combat: Unarmed 6 (+6), Intimidation 4 (+7), Perception 2 (+2), Ranged Combat: Heavy Projectile Launchers 6 (+6), Stealth 0 (-1)
Offense: Init +4, Bite +6 (Close Strength-based Damage 1), missile launcher +6 (Indirect 1, Ranged Damage 10, Burst Area 1, Direct Hit 2, Extended Range 9)
Defense: Dodge 4, Parry 4, Fortitude 14, Toughness 14, Will 4
Notes: -4 penalty to active defenses from Growth
Explosions and other area Damage effects can cause Swoop to experience power loss of his Flight effect from damage to his fragile wings which persists until repaired

Character Points Abilities 28 + Powers 22 + Advantages 13 + Skills 8 + Defenses 15 = Total 86



                                                                                                                                                                                                                                                        


Tuesday, September 20, 2016

Dinobots Strike Back stat block: Snarl






Snarl
Power Level — 9


STR        13/15       STA       14    AGL      -1     DEX      0      FGT      -2        INT       -1     AWE     0      PRE       0
Powers: Enhanced Strength 2 (-limited only in direct sunlight; 2 points), Growth 9 (+innate, +permanent; 19 points), Stegosaurus dino-mode (Morph 1, -action, +metamorph; 5 points)
Equipment: Electron cannon, energo sword
Advantages: Equipment 6, Fearless
Skills: Intimidation 0 (+4), Perception 0 (+0), Stealth 0 (-10)
Offense: Init -1, electron cannon +0 (Indirect 1, Ranged Damage 6, Burst Area 1, Direct Hit 2, Extended Range 2), energo sword -2 (Strength-based Damage 5, Penetrating)
Defense: Dodge 4, Parry 4, Fortitude 14, Toughness 14, Will 0
Notes: -5 penalty to active defenses from Growth
In addition to losing the benefits of his Enhanced Strength, Snarl weakens when he is deprived of sunlight for extended periods of an hour or more
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STR        13/15       STA       14    AGL      -1     DEX      0      FGT      0        INT       -1     AWE     0      PRE       0
Powers: Enhanced Strength 2 (-limited only in direct sunlight; 2 points), Immunity 5 (explosion Damage; 5 points), Strength-based Damage 1 (Tail Strike; 1 point), Growth 9 (+innate, +permanent; 19 points), Protection 6 (6 points), Robot Mode (Morph 1, -action, +metamorph; 5 points)
Advantages:
Fearless 1
Skills: Intimidation 0 (+4), Perception 0 (+0), Stealth 0 (-10)
Offense: Init -1, Tail Strike +0 (Close Damage 16)
Defense: Dodge -2, Parry -2, Fortitude 14, Toughness 20, Will 0
Notes: -5 penalty to active defenses from Growth
In addition to losing the benefits of his Enhanced Strength, Snarl weakens when he is deprived of sunlight for extended periods of an hour or more

Character Points Abilities 10 + Powers 26 + Advantages 7 + Skills 0 + Defenses 21 = Total 64


  

                                                                                                                                                                                                                                                        

Saturday, September 17, 2016

Dinobots Strike Back stat block: Sludge





Sludge
Power Level — 9


STR        14    STA       15    AGL      -4     DEX      -5     FGT      -1     INT        -3     AWE     -3     PRE       0
Powers: Brontosaurus dino-mode (-action, +metamorph; 5 points), Growth 10 (+innate, +permanent; 21 points), Protection 9 (9 points)
Equipment: Electron cannon, energo sword
Advantages: Equipment 6, Favored Environment: Jungle, Favored Environment: Swamp, Favored Environment: Water
Skills: Intimidation 0 (+5), Perception 0 (-3), Ranged Combat: Energy Projectiles 8 (+3), Stealth 0 (-14)
Offense: Init -4, electron cannon +3 (Indirect 1, Ranged Damage 6, Burst Area 1, Direct Hit 2, Extended Range 2), energo sword -1 (Strength-based Damage 5, Penetrating)
Defense: Dodge -6, Parry -6, Fortitude 21, Toughness 24, Will -3
Notes: -5 penalty to active defenses from Growth
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STR        14    STA       15    AGL      -4     DEX      -5     FGT      -1     INT        -3     AWE     -3     PRE       0
Powers: Enhanced Strength 3 (-limited to lifting; 3 points), Growth 10 (+innate, +permanent; 21 points), Strength Array: Tail Smash: Line Area Damage 7; Stomp: Burst Area Affliction 7, +area 3, -limited degree, -limited to targets on the ground; Alternate Effects of Strength Damage; 2 points), Protection 9 (9 points), Robot Mode (Morph 1, -action, +metamorph; 5 points) 37
Advantages: Close Attack 4,
Favored Environment: Jungle, Favored Environment: Swamp, Favored Environment: Water 7
Skills: Intimidation 1 (+6), Perception 0 (-3), Stealth 0 (-14) 1
Offense: Init -4, Stomp (resisted by Dodge, overcome by Fortitude; DC 17; hindered, prone), Tail Smash (Dodge DC 17, Damage 7), Unarmed +4 (Close Damage 14)
Defense: Dodge -6, Parry -6, Fortitude 21, Toughness 24, Will -3 9
Notes: -5 penalty to active defenses from Growth

Character Points Abilities -4 + Powers 35 + Advantages 9 + Skills 4 + Defenses 9 = Total 53


  

                                                                                                                                                                                                                                                        

Wednesday, September 14, 2016

Dinobots Strike Back: Adventure Links





Dinobots Strike Back




Dinobots Strike Back Event Key


A-Hidden Valley Skirmish
B-Bad News at Autobot HQ
C-Dinobrawl!
D-Battle at Bandit’s Bluff
E-Dolphin’s Bay Investigation
F-Infiltration under Mt. Lomas
G-Crashing the Party
X-Assault on the Ark



 Appendix 1: NPC Character Stat Blocks


Dinobots
Slag
Sludge
Snarl
Swoop

Insecticons


Notes