Slag
Power Level — 10
STR 14
STA 14 AGL -2 DEX 1 FGT 1 INT -2
AWE -3 PRE 0
◊Powers: Growth 9 (+innate, +permanent; 19 points), Triceratops dino-mode (Morph 1, -action, +metamorph; 5 points)
◊Equipment: Electron blaster,
energo sword
◊Advantages: Equipment 6, Fearless, Improved Initiative
◊Skills: Close Combat: Unarmed 5 (+6), Intimidation 7 (+11), Perception 0 (-3), Ranged Combat: Energy Projectiles 8 (+9), Stealth 0 (-9)
◊Offense: Init +2, electron blaster
+9 (Ranged Damage 8), energo sword +1 (Strength-based Damage 5, Penetrating)
◊Defense: Dodge 6, Parry 6,
Fortitude 15, Toughness 14, Will -1
◊Notes: -5 penalty to active
defenses from Growth
______________________________________________________
Triceratops mode
STR 14
STA 14 AGL -2 DEX 0 FGT 1 INT -2
AWE -3 PRE 0
◊Powers: Strength-based Damage 3 (Horns; 3 points), Enhanced Reflective Protection 2 (Limited to frontal attacks; reflects only ranged energy attacks; 2
points), Flame Breath (Line Area 2 Damage 10; 30 points), Growth 9 (+innate, +permanent; 19 points), Protection 1, Robot
Mode (Morph 1, -action, +metamorph; 5 points), Senses 1 (Low-light
Vision),
◊Defense: Dodge -7, Parry -2, Fortitude
15, Toughness 14 (17 against frontal attacks), Will -3
◊Notes: -5 penalty to active
defenses from Growth
In dino-mode, Slag’s neck frill is composed
of reflective plating which adds +2 to his Toughness ranks, but only against
frontal attacks. The reflective quality only effects energy based attacks which
either bounce away harmlessly when striking a plate or bounce back at the
attacker! Reflection occurs when the protection bonus to Slag’s Toughness save
against an energy attack makes the difference between success and failure. Determine
this by applying all other bonuses to his Toughness check first. If the total
fails to meet the damage resistance check DC by 1 or 2 before adding in his bonus
against forward attacks, the attack is reflected back at the attacker. Any
other result indicates that the attack hit somewhere other than Slag’s neck
frill.
Example:
Slag is facing Starscream who fires his null-ray at the rampaging Dinobot. Will he never learn? The Damage
rank of the null-ray is 10. In dino-mode, Slag’s Toughness rank is normally 15,
but since this attack is coming at Salg from the front, there is a chance his
reflective armor frill will cause the shot to ricochet. The attack has a damage resistance check DC of 25. If Slag rolls a 10 or higher,
the attack has no effect and misses his frill - there is no chance for
reflection. If Slag rolls a 7 or less, the null-ray penetrates Slag’s defenses.
Score one for the seeker, but look out Starscream; null-rays make Dinobots
angry and Slag is the angriest one of all!
If Slag rolls an 8 or 9, his Toughness
check would fail if he had been attacked from any other direction. Luckily,
Starscream was stupid enough to attack head on this time so Slag’s bonus from
his neck frill turns a failure into a success and bounces the null-ray away!
Now, Slag makes a normal attack check using his attack modifier to hit with the
reflected attack. Slag doesn’t have any special skill to attack with the null-ray
though, so he only adds +0 to the attack (Dexterity 0). Still, there’s a chance
that the Decepticon Air Commander will get zapped by his own laser.
Special:
If Slag uses the defend standard action, the gamemaster may allow him a chance to reflect energy
attacks. In this case, use the same principle outlined in the example above,
but apply it to the +2 circumstance bonus to this action which Slag gains from
his Improved Defense advantage. If the attack would his Slag without
that bonus, allow him to reflect the attack.
Character Points Abilities 10 +
Powers 24 + Advantages 8 + Skills 10 + Defenses 23 = Total 75
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