Shrouded Sentinel ◊ Power Level — 8
Suddenly, the lights go out and the
blood of the Nazi spy runs cold…
4
2
4
2
3
3
2
2
Defense
*+2 from costume; +2 from Defensive
Roll
Offense
Acrobatics 3 (+7), Athletics 5 (+7), Close
Combat: Unarmed 7 (+10), Deception 2 (+4), Expertise: (any one) 4 (+6), Intimidation 4 (+6), Investigation 3 (+5), Perception 3 (+6),
Ranged
Combat: Thrown 7 (+9)
Commlink, Costume, Grapple Gun,
Utility Belt (12
point array; includes boomerangs, flash-bangs, sleep gas pellets, and smoke
pellets)
Optional
Gear:
◊Gas
Mask (Enhanced
Intimidation +2; Immunity 1 [Breathe
normally in airborne toxins and irritants]; See below)
Car • 8 ep (Optional; see below)
Size Large Strength 4 Speed 5 (ground) Defense
0 Toughness 8
Curious Cavern • 6 ep
(Optional; see below)
Size Large
Toughness 8 Features Concealed (+10), Laboratory
Hidden Hanger • 10 ep
(Optional; see below)
Size Large
Toughness 8 Features Hanger, Isolated, Living Space, Secret (+10), Security
System, Workshop
The Justicar • 10 ep
(Optional; see below)
Size Large Strength 5 Speed 6 (ground) Defense
0 Toughness 8
The Skywing • 35 ep
(Optional; see below)
Size Gargantuan Strength
10 Speed 10 (flight) Defense -2 Toughness 11 Powers
Senses 8 (Darkvision, Extended Vision 2, Penetrates Concealment) Features
Autopilot (+4), Communications, Navigation System, Remote Control
Options
In
addition to the above traits, choose one of the following 25 point options:
◊Gangbuster:
Ambidextrous (Feature 1 -
no penalties for off-hand use), Counterpunch (Damage 6 -attack
roll, -limited, +reaction) ―and― Ten-Pin Strike (Multiattack 6
+variable) ―and― All-out Attack, Fearless,
Ranged Combat: Thrown +2, Takedown, and Uncanny Dodge
◊Gas
Gunner: Gas Gun (easily removable device; Affliction [Stun]
8 +area, +reach and Concealment [Obscure] 4 +area, -partial, +reach; -removable)
―and― Equipment 5 (Car and Gas Mask)
◊Sky
Captain: Atom Blaster (easily
removable device; Damage 5 -diminished
range, +increased range; Move Object
[Push] 8 +area, -limited, -reduced range; +alternate effect, -removable) ―and―
Equipment 9 (Hidden Hanger and Skywing), Inventor, Quick Draw, Skill Mastery
(Vehicles), Technology 6, and Vehicles 6
◊Terrible
Twosome: Cowardly Lot (Affliction 8 +area,
-check required, -limited, -limited degrees, +selective, +subtle) ―and― Equipment
2 (Justicar), Intimidation +2, Sidekick 13 (Junior Crimefighter), and
Vehicles 4
◊Daring
Detective: Clever Cogitations
(Senses 4 -check required) ―and― +2 Intellect, +3 Investigation, +2
Perception, Benefit 2
(Independently Wealthy), Contacts, Eidetic Memory,
Expertise 4 (choose 1), Fearless, Insight 5, Sidekick 5 (Trusted Aide), Tracking, and Well-informed
Complications
Secret Identity
Character Points Abilities 44 + Powers 6 + Advantages 8 + Skills 19 + Defenses
18 + Options 25 = Total 120